Always backup your data…

Posted in AI, Press, Zombox on January 25th, 2014 by Tyson Ibele

Some of you might remember the story from a couple of years ago where the creators of Project Zomboid had their laptops stolen, causing a major setback in the game’s development at the time.

Well, yesterday the house I live in was burglarized and (among many other things) 2 of my laptops and my main iOS development testing phone were stolen. I haven’t lost any Zombox code because it’s all backed up off-site…but losing the devices (especially the iPhone 4S) still stings. Had I not been careful to keep the game code backup up elsewhere, the ending to this story might have been much worse.

So this is a reminder to everyone: keep your data backed up off-site!

In other news, I’ve transitioned over to using UnityVS as my IDE instead of relying solely on Notepad++ to write code and in the process I’ve converted all Zombox code to C#. So…no more JavaScript! Compile time is now faster, code is cleaner, etc…having worked with it enough I now much prefer C# over JS.

I hope to have some more substantial Zombox updates to post soon…currently working on fixing some annoying AI bugs that are proving very difficult to solve, so I don’t have much to show for that yet.